by Nathan | Nov 18, 2024 | Blog, Design, News
I cannot believe it is November. This year has been a strange one for me, dragging with interminable slowness for large portions, only for me to blink and find that months have passed. Today, I want to give an update on the state of projects and what has been...
by Nathan | Jun 8, 2024 | Blog, Freeform Universal
Today I want to talk about drives in more detail. The classic FU rules describe them as defining a character’s “purpose”, or the thing they most want to achieve. However, drives can be much more than that. Drives can be the overt reasons a...
by Nathan | Oct 21, 2023 | Blog, Other Games, Roleplaying Games
Vagrant Workshop have done a fantastic job on two amazing games that utilise the FU system. If you haven’t checked out Earthdawn: Age of Legend or the Equinox Storygame Guide, you should – they are beautiful products, evocative settings...
by Nathan | Oct 14, 2023 | Blog, Freeform Universal
FU uses dice to generate a response to a closed question, with Yes, No, And, But providing six distinct possible results. While these answers can be generated with a standard six-sided die, I thought it might be fun to have something a little more custom. Today I am...
by Nathan | Sep 25, 2023 | Blog, Other Games
I am a big fan of the Osprey Games miniature wargame, Frostgrave. Many years ago, I wrote two articles on my personal blog about how to use the rules to create wizard “specialists” – unique spell casters inspired by specific themes. I have...