by Nathan | Nov 18, 2024 | Blog, Design, News
I cannot believe it is November. This year has been a strange one for me, dragging with interminable slowness for large portions, only for me to blink and find that months have passed. Today, I want to give an update on the state of projects and what has been...
by Nathan | Jan 4, 2024 | Blog, Business of Games, Design
I haven’t done this before, but I thought I would begin the year with a look back at the year that was 2023 – releases, sales and what I worked on. I don’t think this will be a particularly long post, but I am writing it as both a record of what has...
by Nathan | May 28, 2022 | Blog, News
Hi all, I just wanted to let you know that Neon City Overdrive, my game of cyberpunk action, is currently a Bundle of Holding Quick Deal. This means you can get all four NCO PDFs for an incredibly low price – but only until June. In Neon City Overdrive you are a...
by Nathan | Jan 21, 2022 | Blog
Hi all. I thought I would gather a few actual play videos for Neon City Overdrive. These are all in English, but there are a number in other languages out there, too. A solo experience by reddit user /GeofAO2 I ran [Neon City Overdrive] and it was a great solo...
by Nathan | Jan 6, 2022 | News
Hi and happy new year to you all! A new year means new resolutions and a fresh start to things. In this instance, it means brief blog posts in the form of news bulletins and other thoughts related to Peril Planet and game design in general. I used to blog fairly...